![]() So how in the world is this a customer service issue? ![]() Non subs get access to the entire game for free like the whole 1-50 experience. Why are you always waiting so long in queue? Do you play at weird off-times for your server's time-zone? There's nothing the game/dev-team can do about that, mate, sorry. Cross-realm functionality would go a long way towards helping this, but that horse is long since dead. You get one medal for a backfill automatically, and at least a few comms/creds, soooo.yeah, make the most of it, and re-queue. The queue/backfill/timing issue goes far beyond who gets what privileges, and how often they can use them. How is BW "perfectly OK with harassment," exactly?įrom all that I've seen, they are very much not OK with that, they just require tangible proof, and/or proof of intent, which isn't always so easy to get. ![]() I assure you, subs get just as ignored as freeps/freemies. I'm also considerate enough to speak for the ignored non-subs in this game. By the way, your statement seems to co-inside with BW's policy that harassment is perfectly okay, as long as the victim isn't a subscriber.Īnd as a paying subscriber, I don't like to wait and wait wait and wait wait and wait wait and wait for a warzone queue just to finally have it pop, then wait and wait wait and wait wait and wait wait and wait wait and wait for the thing to finally load, just to see Defeat!, then wait and wait wait and wait wait and wait wait and wait wait and wait wait and wait wait and wait for wherever it is I was to finally reload. Thus, it can't be counted for or against them in any way. ![]() If a player never leaves that small zone, they couldn't have participated in the warzone. I think that can be attained by programming an buffer zone into the spawn-in location. Or, to relive those who have limited warzones per week, don't count such warzones against their weekly limit. Perhaps there can be some way the system can tell that a warzone is 90% complete, and close it to new recipients. Is it fair that you get all that wasted time to get thrown into a warzone that's 99.6% lost? Apparently, someone quit and opened a slot which you were thrown into at the last second. the defeated endgame scoreboard.īoom, a whole warzone queue for nothing. Queue for warzone, wait unspecified amount of time, finally get a popup, accept it, watch the loading bar, (Optional: watch the splash screen), then you finally load up the warzone to see. Unfortunately, those who were online for the event have had a tough time seeing anything.This is especially annoying for those who have a weekly cap on warzone participation. On the day of Season 2's end, players queued up to see if the nuke was indeed coming and if the resulting destruction would re-shape Verdansk as had been rumored. Over the final weeks of Season 2, zombies also began to invade Verdansk, with cryptic messages causing these rumors to grow even further. This, in turn, led to many theories about how Season 2 would end, with leakers and other insiders whispering that it would end with a nuke destroying the map Verdansk. Warzone Season 3 was announced recently to begin the integration with the latest installment of Call of Duty, Black Ops Cold War. Warzone, the battle royale companion to the incredibly popular Call of Duty series. Unfortunately, it seems the missile didn't just kill the zombies on Verdansk, but also the servers. ![]() Now, the day has come and Warzone Season 3 has, indeed, undergone a massive facelift thanks to the rumored nuke event. With rumors flying regarding a possible nuke event that would send the Verdansk map back to the 1980s, players counted the days until April 21. For weeks, Warzone players have been waiting with anticipation for the start of Season 3. ![]()
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